Each `collection` represents a collection of entries. This can either be a collection of similar entries with the same structure, or a set of entries where each has its own structure.
The `widget` determines the UI widget that the content editor will use when editing this field of an entry, as well as how the content of the field is presented in the editing preview.
Entries are loaded and persisted through a `backend` that will typically represent a `git` repository.
**AssetProxy:** AssetProxy is a Value Object that holds information regarding an asset file (such as an image, for example), whether it's persisted online or held locally in cache.
For a file persisted online, the AssetProxy only keeps information about its URI. For local files, the AssetProxy will keep a reference to the actual File object while generating the expected final URIs and on-demand blobs for local preview.
The AssetProxy object can be used directly inside a media tag (such as `<img>`), as it will always return something that can be used by the media tag to render correctly (either the URI for the online file or a single-use blob).
* When mounted, the `EntryPage` container component dispatches the `createDraft` action, setting the `entryDraft` state to a blank state (in case of a new entry) or to a copy of the selected entry (in case of an edit).
* The `EntryPage` will also render widgets for each field type in the given entry.
* Widgets are used for editing entry fields. There are different widgets for different field types, and they are always defined in a pair containing a `control` and a `preview` component. The control component is responsible for presenting the user with the appropriate interface for manipulating the current field value, while the preview component is responsible for displaying the value with the appropriate styling.
The control component receives three (3) callbacks as props: `onChange`, `onAddAsset`, and `onRemoveAsset`.
* onChange (required): Should be called when the users changes the current value. It will ultimately end up updating the EntryDraft object in the Redux Store, thus updating the preview component.
* onAddAsset & onRemoveAsset (optionals): If the field accepts file uploads for media (images, for example), these callbacks should be invoked with a `AssetProxy` value object. `onAddAsset` will get the current media stored in the Redux state tree while `onRemoveAsset` will remove it. AssetProxy objects are stored in the `Medias` object and referenced in the `EntryDraft` object on the state tree.
Both control and preview widgets receive a `getAsset` selector via props. Displaying the media (or its URI) for the user should always be done via `getAsset`, as it returns an AssetProxy that can return the correct value for both medias already persisted on the server and cached media not yet uploaded.
The actual persistence of the content and medias inserted into the control component is delegated to the backend implementation. The backend will be called with the updated values and a list of assetProxy objects for each field of the entry, and should return a promise that can resolve into the persisted entry object and the list of the persisted media URIs.